An incremental game about probability manipulation, cards, and rolling ridiculous amounts of dice.
You play by rolling 1000-sided dice, and attack your opponent only on certain rolls. But this is no mere game of chance: you will be offered a customizable deck of cards that you can use to tip the scales in your favor.
- Fully customizable deck of cards
- Cards generated procedurally, with effects such as increasing your number of dice, forcing or forbidding certain rolls, or even altering the number of sides on the dice
- Enemies generated by combining multiple random parts, resulting in a wide variety of possible combinations with different attributes, abilities and appearance
- Incremental progression. Your first enemies will have under a hundred health, but before you realize it you will be facing foes with a trillion health that require a quadrillion dice to take down
- Endless number of enemies of increasing difficulty to defeat. What is the highest rank you can reach?
Any feedback appreciated.
Anyway, thanks for your time. Cheers.
- Rebalanced the game from the ground up
- Both the enemies and the player grow stronger much faster
- Performance fixes
- Added option to speed up battles
- Added ability to reset game for a stackable permanent boost, allowing you to progress faster and further than before