There is no explanation of the controls. I figured out that you can walk around and click items like the key to pick them up, but I don't know how to use the key once I have it. Pressing Esc doesn't bring up a menu for me to check what the buttons are.
So I guess once the item is in my inventory, my character uses it when he needs to when I click the right item. So you should let your players know
The crib does not have a collider on it, so I can walk right through it. The first jump scare totally got me. It scared me more than it should have. The axe is way to small and seems to be clipping through the floor. The bathroom sink is REALLY tall. The bathroom doesn't have a door. I ran into an awkward glitch. I found the code in the bedroom and I tried to use it on the bedroom door number pad thing. Nothing changed so I left the code on the pad, and went back into the bedroom to see if I could figure something out. When I clicked the door again it closed. Then I tried to open the door back up to go out of the bedroom, but it was locked from the other side because I changed the code lock before I closed the door. Then since Esc doesn't bring up a menu, I had to Ctrl+Alt+Delete open up Task Manager and close the game down that way.
This is where I ended my experience, because I got distracted and ended up getting involved in other projects eating up my time.
My favorite part though is the very nice music/ambiance. You picked a track that really helps set the tone of the level.