Teleport Run

by

This game is about helping your character to get to the end of this trap or lets say maze type of thing.There are enemies and walls that you should avoid.

CNTRL = slow speed 

SHFT = fast speed

MB_LEFT = teleport

R = restart

ESC = main menu

Roasts

Gamingstar 6 years ago

Mechanics Game Graphics
Not much to say about the game cuz there's no download, but it's not bad.
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MrPeace 6 years ago

Im really sorry because its my first time using this website but im aploading it u can check it out
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Gamingstar 6 years ago

will totally check it out, but first; please fix your review on my game
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MrPeace 6 years ago

what do you mean
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MrPeace 6 years ago

oo ok i get it

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MrPeace 6 years ago

im really sorry for doing that, i didnt have an idea about this website im really sorry
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Lab_Rat 6 years ago

Mechanics Game Graphics
I wish there was a download link.
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MrPeace 6 years ago

Im really sorry because its my first time using this website but im aploading it u can check it out
Reply

Scissors 6 years ago

Looks like a cool game, but since there is not a download link...
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MrPeace 6 years ago

there is a download link uder the screenshots
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MrPeace 6 years ago

under the screenshots
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BlackMambaJesus 5 years ago

Mechanics Level Design
Very cool concept for a game. I think that the first level may be a little too tough though. I made it past the first red block and then was immediately slammed into the wall over and over again. I tried to teleport around it but I'm not sure if the teleport has a cool down or something because it would not work. Also, maybe having an auto restart of the level rather than going back to the main menu might be a good option and lessen initial frustration.
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CroquetFlamingo 4 years ago

Mechanics Level Design
Definitely interesting concept but dear goodness is there a steep learning curve.

First of all, start out MUCH easier and much slower.

Second of all, Frame the camera so most of the screen is what you are heading towards, and you can see the map and predict better and faster (if your heading right the player should be far left, not center of the screen)
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