MizzleBury

by

(!Warning english is not my main language,
sorry if I made any mistakes!)

MizzleBury is mostly a strategy game.
Having a really old classic feel to it.
It was made for the Mini Ludum Dare 69 GameJam.

  Requirement- a screen resolution of at least 800x800.

  Controls - mouse click.  

I really suggest reading the help window in the
bottom left to help understanding the game.
If you got any question or something you don't
understand feel free to email me or leave a comment.  

A bit of game story :
MizzleBury take place in the year 927 in
a parallel universe of magical
steampunk. You live as a drone commander
who need to colonize the MizzleBury
region with the help of your fellow soldiers.
The region of MizzleBury is consisted of many
different flying islands. Each holding different dangers
and treasures.  

A bit about How it was done:
MizzluBury is a gameJam game, it was made in 3days. I rushed
that project, but I'm really proud of the results.
To make this game I used Unity for the engine, and Piskel for
my sprites. Everything in the game was made by me
except for the music that was made by one of my friend and I
did not used any old assets I had already made.

 A bit about me :
I'm an inspiring game dev, mostly focusing on learning
programming skills. I've been doing game dev for less than a
year so I'm still really new to this. But I got a lot experience as a
player. This is my second game jam, the first one being LD35. I
absolutely LOVE gamejams, so this is why even  if I became
aware of this one pretty late, I decided to participate anyway.

  Contacts:

email : royalteatimestudio@gmail.com

twitter : https://twitter.com/RTTStudio

my a bit out of date website : http://rttstudio.com


SoundTrack Made By NINE - https://soundcloud.com/ninon-aud 
Thanks for trying my game, please leave a comment! :)

This is a gamejam game, For the moment I won't be adding anything to see the outcome of the jam and to get some feed back, but I really loved working on this so I will surely Update it.

- A Starting Menu.
-Different difficulties.
-Better explanation of the game mechanics.
-Maybe a Tutorial Level.

Roasts

metagalactic 8 years ago

Controls Game Graphics
I like that you can do everything with just mouse clicks, but the text is kinda hard to read, and there is a ton of text to read if you want to play the game.
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