by Karg
With Art Of Balance I've tried to explore the balancing physics browser game genre and come up with an original twist in the mechanics.
The goal is to place all the "stones" from the left screen side inventory on screen, while touching all the red points and holding everything on balance. In many levels, the "stones" will activate with a delay, so you'll have to plan accordingly.
If you're playing with a mouse, left click in the inventory to grab a stone, mouse-wheel to rotate and left click again to place it. If you're playing on a touch screen, touch in the inventory, drag (use a second touch to rotate) and drop to the desired location.
The game is definitely one of the hardest I've made (probably aside from Hard mode in Orbital Decay) and will require some experimentation and some precision placing.
Good luck! ;)
ogLankyBoi 3 years ago
Game Graphics Level Design