Ranked #532
325 Points
You are a member of an elite mercenary group. A mining colony of critical importance has become under attack by a hostile alien force. Armed to the teeth and equipped with your trusty laser-diggers, you must fight your way to the depths of the planet, find the source of the alien threat and eliminate it. Will you make it out alive? Gerty is a top-down rogue-lite twin-stick shooter with a fully destructible environment. Carve your own path through replayable procedurally generated levels and create tactically advantageous situations to eliminate the alien threat in intense, tough but fair, action-packed gameplay. Excavate Juice crystals to upgrade your gear, discover alien structures, and eliminate the source of the alien threat in singleplayer or local co-op mode. In Gerty, the player explores the caves of distant planets and fights for survival through the monster-filled levels. The goal of each level is to get to a hidden teleporter that'll lead the player to the next level.
I really don't have much bad things to say. I rarely play mobile games, but I must say I really enjoyed this one. I only had the chance now to test the sorcerer but I will definitely play more soon.
The sound design is good and it fits in with the graphics and the theme very well. The UI was clear and therefore the game was very easy to understand from the very beginning. The mechanics are pretty basic I think, but it's not a bad thing by any means.
The first boss was too easy imo. I played the sorcerer with the rat tooth and bandage thing. I killed the first boss on my first turn. Didn't really feel like the challenge that I was expecting. The next part after the boss was a lot harder though. I would suggest to make the bossfight a bit harder and then the next one or two levels after it a bit easier again.
Second thing is that I dropped the rat tooth item out of curiosity since I wasn't able to summon more rats at one point. I was a bit bummed out when I found out that the item disappeared. I'm not sure if I misread or missed completely if there was a warning about that. I noticed the pop-up that asked if I'm sure I want to drop it. Anyhow I'm usually not the guy who reads all the pop-ups and other things properly :D There might be other shitty players like me out there so beware.
Hey! I remember you from reddit and I'm glad you like Gerty. :D
We recently managed to catch a new artist, who has the required skills to make Gerty look good! Currently the Ice-golem graphics are made by him and he is already working on the character and monster designs.
You should be harsh. Honest and harsh feedback is what we need and that's why I posted here in the first place. :)
Hey!
Glad you liked it. Thanks for the feedback! :)
I totally agree with you about the melee class feeling less impactful. We will re-do the animations, sound effects and probably the whole graphic design for that character :D It wasn't until a few weeks ago when we updated commandos gun sound effects. It was equally shitty, but new sound worked wonders. Magnus will need some more work though.
Players seem to be struggling with the self destructing enemies. Thanks for the suggestion. We might move them to the latter levels. And we will also update it's graphics since it's quite hard to notice at the moment.