MagicMilkman's Profile

Ranked #532

4

325 Points

Games
Yeti
2626
0

Yeti is a game about a redneck that's told by a store owner to kill a family of yetis in the mountains. It is very early in release and was created for my gaming course. Have fun!


Escape!
2083
0

Escape! is a horrorish puzzle game that involves exploring secrets to uncover ways to escape the place you're trapped in. I created this game for one of my previous game design courses.


Roasts
Story/Writing/Dialogue Tutorial/Learning Curve

I had the worst time trying to figure out how to play the game. I eventually figured it out, but there definitely needs to be some sort of instructions page that tells you how to play the game.

4 years ago

I appreciate your feedback! This game was created for a midterm project in which five AI agents had to be used. With this being the biggest objective and not having much time to flesh it out, I didn't really get to focus on lighting, proper collision, etc. But now that I have turned the project in, I am excited to get feedback on it and improve it in any way I can! I agree with all of your suggestions and will try to implement them into my game. I feel like the biggest issue I am having right now is optimization and performance, so that will probably be my main focus for when I do update it. I also appreciate your comment on the voice acting :). Thanks a lot and I will definitely give your game a review!

4 years ago
UI Graphics Controls

Hey, nice game here!

So I want to say what needed improved first and then finish by saying what was done well.

- The first part I struggled with was the mouse controls. Sometimes when I moved the camera the view would start spazzing out of control and I would end up looking in the opposite direction. I also thought the mouse controls were too sensitive (and my mouse's sensitivity is turned down low).

- Another issue I had when playing the game was that I didn't clearly understand the objective. I did see what I thought was a counter for the amount of enemies left but I was unable to locate the last one. Maybe at the beginning have a text saying "KILL THEM ALL" in red with the font you are using to show that you need to kill all of the enemies in the map.

- The next issue I had with the game was that sometimes when I ran, I started flying off the ground, especially when I ran into a barrel. I can see this being used to get up on top of the walls to cheat around the map.

- The last major issue I noticed was that the gun can be shot as fast as you can click. What makes this a problem is I have a triple click button on my mouse and I can now essentially one-hit any enemy I see. This makes the game pretty easy to navigate through and does not add any challenge from the enemies.

Overall, I liked the game! The graphics were nostalgic, the music was a nice touch, and I enjoyed the secrets behind the building (I thought it was a bug at first). Keep up the good work!

4 years ago
Liked

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