BluishGreenPro's Profile

Ranked #898

4

250 Points

Games
DELETE THIS GAME
6219
3

I can't figure out how to take this game off this site or delete my account, so please ignore this; I am not interested in getting feedback on this project anymore


Roasts
Mechanics Level Design

I'll preface my "roast" by saying that I played every level but didn't beat all of them, some I skipped, not because I couldn't figure out how to beat them, that was usually fairly intuitive, but the pace of the levels felt a bit slow. I'd recommend making all the levels "faster" with objectives and necessary blocks closer together (or increase the move speed of the player?) especially the opening levels! Of course it's important to teach the player how to move, how to move things, and that red kills you, but you might actually loose some players before they get to the first Transformation mechanic, and that would be a shame!

8 years ago

Thanks for your feedback! It seems like the Level Design is pretty consistently a subject of dislike, could I ask that you be more specific about what you disliked about it?

7 years ago

Thank you for your feedback, the game is already out!

3 years ago

Thank you!
This is made in GameMaker Studio v1.4.
Graphics were made in Illustrator with additional effects in Photoshop.

3 years ago
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