Tidal Fall will be a 2D physics based platformer, set on a magical island which is slowly being consumed by the rising sea. You'll play as Kole, a stone golem intent on rescuing the island's elemental inhabitants with the aid of his water-spirit friend, Wight.
Gameplay will be level-based, each challenge providing exciting and addictive action puzzles in the form of physics-based platforming. The sea is constantly rising, so your goal is to keep Kole above water for as long as possible on the rickety structures dotted around the island.
The game will follow a rich and compelling storyline, introducing memorable and endearing characters along the way. With storytelling as much a core focus as gameplay, I'm putting extra effort into making this world feel real and intriguing.
The demo I'm including as a download was created a while ago, and was only inteded to showcase the unique platforming style, not the story. The build you'll download is only a mere slivver of what the final game will be like. I'm looking for critique specifically on the gameplay style, so ingore the art (or lack thereof).
That's all for now, hope you enjoy. [;)]
None (It's literally the first draft: How can there be any changes? [:P]).
(Of note: Most of these are already in the curent game, but weren't present when the demo was built)
Vallar 8 years ago
Mechanics Controlsbionicle_fanatic 8 years ago
Toodles o/bionicle_fanatic 8 years ago
Oh, and sorry for replying so late, I've been massively busy, as you probably expect. [:P]jlvc 7 years ago
Mechanics Level Designbionicle_fanatic 7 years ago
Hi there, thanks for the interest and feedback. Tidal Fall is now complete, and available to play on the play store (https://play.google.com/store/apps/details?id=com.FanaticGameStudios.TidalFall&hl=en) or on gamejolt.com (http://gamejolt.com/games/tidal-fall/153226). Good luck saving Tengy island!DyingSilence 7 years ago
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