Crepok 8 years ago
Hi, first of all, thank you very much for your opinion! It helps me a lot!
I'm new in game development and I'm currently doing one game a week, Lost Colors was the fifth game made! (But I really liked the idea and I dedicated 2 weeks instead of only 1 to release a playable version)
The tutorial was made the last day very quickly, I forgot how much important it is! I have in my to-do list improve it! haha
About the grammar errors, sorry! English it's not my native language and I'm learning too! haha, in future releases I'll put more effort on it. Thanks for the corrections!
You are right about the meaning of bosses in the game, I'll try to make it for attached to the main mechanic of the game!
I have planned to introduce a Shop in the game that the player could buy items (all with in-game money, I'll add "coin" drop to monsters or something), weapons or accesories like an item to see the life of the enemies/bosses, a one use item to see the last enemy color you kill in the room...
I'm going to add in the next release checkpoints by every boss! In the room you spawn, I'll add 2 doors, one to go to last checkpoint and other to start the game again since the begining.
I'll review the sound volume and xbox controls!
Thank you again so much! You've helped me a lot :).
I hope this week I'll upload a new release!