- I disliked starting this game in immediate danger. There was no tutorial for me to learn the controls or way for me to tell this game "I'm not ready to engage in the action yet" - After about 2 minutes of playing and dying, I got bored because I felt there wasn't enough variety to this game. I felt like I experienced all this game had to offer in the first 30 seconds. This isn't asking for more challenge/difficulty but just anything to keep me interested, for example a story progression. - The background art looks kinda nice but it's hard to appreciate when I'm constantly running for my life in this game