by RagtagDev
Grab your cue and join in the fun as amazeballz takes you on a pool journey like no other! Compete with real players from around the globe and test your skills against the super cunning AI computer opponents.
Gain access to a whole host of unlockable content by achieving challenge goals. Continue completing challenges and as your skills grow, so does the challenge. Add a twist to the game by activating Crazy mode which generates an endless variety of obstacles for mind bending gameplay.
Customise your own blank canvas environment with unique cues, ball-sets, and furniture. Take your game to other locations such as the frozen forest or alien spaceship, where the physics brings a new kind of challenge.
Set up your own trick shots in edit mode and amaze your friends with your pool mastery. Take full control of the game and modify the ball physics, table friction, gravity, and even the size of the balls.
MelvIsntNormal 8 years ago
Game Graphics ControlsRagtagDev 8 years ago
Thank-you for your kind words and great feedback. We'll have a think about a way to indicate the strength of your shot on-screen.JustFlick 8 years ago
Game GraphicsRagtagDev 8 years ago
Thanks for the comment, is there anything specific you'd like to see polished?zigglr 8 years ago
Story/Writing/Dialogue UI GraphicsRagtagDev 8 years ago
Thank-you so much!Bonc2games 8 years ago
Mechanics Tutorial/Learning CurveRagtagDev 8 years ago
Thank-you for your kind words and great feedback! The next shot can only be played once the balls have stopped moving which can take a while. We're considering options to speed this up. The skip feature is activated by any click. Some kind of helper informing people how to play the game is top of our list!WhiplashDigital 8 years ago
Animation Level DesignRagtagDev 8 years ago
Thank-you, we're polishing like mad!nunodonato 8 years ago
Game Graphics UI GraphicsRagtagDev 8 years ago
That's great to hear, we made a time machine!maha 8 years ago
Game Graphics ControlsRagtagDev 8 years ago
Thank-you for the great feedback! Indeed we do, and are looking into implementing a simple tutorial to help play the game. We're working on AI difficulty, but having that increase (or even decrease) over time is an interesting idea! We'll be including options to add / remove aim helpers.Vegeta 7 years ago
Game Graphics ControlsMrDave 7 years ago
Game Graphics Tutorial/Learning Curve