Alien Scumbags

by

Roam the dark coriddors of the Nostrema shuttle,
You are a member of the clean up crew after a catasphrophic accident on board.

Take out the scumbags as Master Chef the Generic Space Marine!

Doom, Aliens and Duke Nukem all mashed together with some retro pixel art.

Revised Version

Roasts

WaffleStackDev 4 years ago

Game Graphics Story/Writing/Dialogue
This is great, but man the walking noise gets really annoying after a while. Other than that, this is really good.
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40wattstudio 4 years ago

Game Graphics Physics
Best game I've played on this site so far! I got a score of 1050.
Loved how the graphics were simple, but usually enough to tell what things were. The limited line of sight gives a great atmosphere. Controls were straightforward. Nice little touches of humor.
Only minor adjustment I would make: Show bullets coming out of the guns.
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InvadeTech 4 years ago

Game Graphics UI Graphics
That was actually really fun. I liked the graphics, I liked the music, I liked the characters and the animations. I just didn't know what was going on half the time. For example I didn't know how much health I had or what things caused damage. I'm pretty sure the acid from the ceiling did damage to my character, but there was no feedback like a knock back, or white blinking or sound effect, etc. I didn't really have any idea what my goals were.

Overall, 7/10 would play again.
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georgelam6 4 years ago

Game Graphics Story/Writing/Dialogue
love the graphics, but the sound effects need work! Well done all the same!
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rogermaher 4 years ago

Game Graphics Story/Writing/Dialogue
That was actually really fun. I liked the graphics, I liked the music, I liked the characters and the animations. I just didn't know what was going on half the time. For example I didn't know how much health I had or what things caused damage. I'm pretty sure the acid from the ceiling did damage to my character, but there was no feedback like a knock back, or white blinking or sound effect, etc. I didn't really have any idea what my goals were.
Reply

Collin-Thompson 4 years ago

Level Design Controls
I really like the theme of the game! The level design was interesting and each section felt different from each other. The controls themselves felt good but personally I would prefer if you could use WASD as well as the arrow keys, also maybe making switching weapons a bit faster, perhaps let the player decide if they want to pause the game to switch their weapons or if they just want scroll through them with "," and "." or something like that. Overall, great job!
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Deivian_cael 4 years ago

Game Graphics Story/Writing/Dialogue
This is great, i like pixel games but the sound effects dont like it very much.
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aemeo 4 years ago

Game Graphics Story/Writing/Dialogue
it graphics remind me of doom 2d but there is no story or goal
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